Resume
Christie Coyle
(318)243-9394
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Software Knowledge
| Maya | Adobe Photoshop |
| Lightwave | Adobe Premiere |
| Fusion | Adobe Illustrator |
| Boujou | Motionbuilder |
Relevant Skills and Experience
- Adobe Photoshop, Adobe Premiere Pro, Adobe Illustrator, Newtek Lightwave 3D, Maya 3D, Motionbuilder, Fusion, Boujou
- Experience in green screen keying, color correcting, masking, rotosplining
- Experience in modeling characters and environments
- Experience in UV mapping tools, procedural and image map texturing
- 2D and 3D camera tracking
- Experience in keyframe animation and Mocap
- Professional logo design and web interface design
- Expertise of HTML and CSS
- Traditional art background in oil, acrylic and watercolor painting, charcoal drawing, and photography
Employment History
- J.J. Varab Digital Arts, Inc., Celebration, FL
Maya Generalist, Compositor, Graphic Designer (2010-Present)
Worked with creative director/animator/character designer/writer/producer/editor, Jeffrey Varab, on several projects including a pre-visualization trailer for an animated feature film called “Hold”, a Fall 2010 television series intro featuring Jim Bulushi and Jerry O’Connell called “The Defenders”, and a Jim Bulushi concert animation. - Dr. Memory’s Universe (promotional demo) Celebration, FL
Texture Artist, Compositor, Graphic Designer, 2009-2010
Created environments and original designs for the educational demo using Maya and Photoshop. Composited over 20 scenes for the demo using Fusion. - Christie Coyle Design; Freelance Web/Graphic Designer (Wordpress and Blogger themes, E-Commerce Online Stores), Web Developer, and Visual Effects Artist, 2009-present
Create web sites for clients using CMS applications like Wordpress and FlyingCart.
Design every aspect of site, business cards and advertising identity. Create visual effects using Lightwave and Maya focusing on texturing, lighting and compositing - Magma Corps (Movie Trailer), Orlando, FL
Graphic Designer, Logo Modeler, Texture Artist, Animatics 2009
Created original art concepts for logos and later developed into vector and 3D object format using Photoshop and Lightwave. Also, used UV and image mapping techniques for texturing projects. For character development, I designed and created the motion graphics sequences in trailer using Photoshop and Fusion. - Star Trek: New Voyages Phase II; Kitumba (Freelance), Orlando, FL
Modeler, Texture Artist, 2009
I recreated the planet Quo’nos from reference from the older show. I painted the planet’s texture in photoshop, image mapped and rendered the planet using Lightwave. I composited and color corrected the passes together using Fusion. - Defying Gravity (Music Video), Orlando, FL
Modeler, Texture Artist, Compositor, 2008
Modeled and textured a downtown buildings and streets environment for replacement of the greenscreen background in the original footage for the video. Worked with the Art Director for the overall look of downtown textures. Once that was completed, I composited in the footage for my shots with 3D and 2D camera tracking, color correcting, keying out the green, and rotosplining. - Basic Matrix, Shreveport, LA
Web/Graphic Designer, 2006 – 2008
Hired as an intern and later promoted to a permanent position as lead Designer. Researched, developed and completed all aspects of design for web interfaces, Powerpoint presentation graphics, business cards, logos, web advertisements and animations, and tradeshow booth designs. Also, assisted in content organization of web sites using CSS and HTML.
Notable Achievements
2010: Awarded Artist of the Month by Infinitee Design Inc.
2001: Awarded Gold Addy: “Direct Advertising”, Louisiana
2000: Awarded National Dean’s List
Education
A.S. Digital Animation and Visual Effects, 2008
DAVE School, Orlando, FL
A.S. Web Development and Interface Design course work, 2006
Bossier Community College, Bossier City, LA
B.F.A. Graphic Design, Minor Art History; 2004
Louisiana Tech University, Ruston, LA
References
(Available upon request)